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About

Hey my name is Luke, over the years I have learned a number of different aspects of Game Design, from theoretical methods to learning how to use industry standard software such as Maya, Photoshop, Unreal, Unity, etc.

From all the projects that I’ve worked, including both Industry and Personal, the area of which I’m most passionate about and specialize in is Level Design, be it through white boxing, prototyping and creating/implementation assets and gameplay elements.    

© 2016 by Luke Duffy. Proudly created with Wix.com

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